Tag: marketing

Aug
03

Idle Zoo and Advertising

Recently, I’ve begun being fascinated with idle and incremental games.  I was pushed to try these genres by a friend and fellow developer, Lord Sharpe.  My first crack at an incremental game was Adventure Capitalist.  Adventure Capitalist is a fully conceived, well polished title that has the power to turn people on to the genre. […]

Jun
14

FGL, PlaySRC and online resources for indies

Hi again everyone, With the release of the DC just around the corner, we’re looking at how we can generate buzz and hopefully generate sales from a our online community involvement. That’s right, we love making games, the way we want to make them and remaining indie, but it’s about time we try to get […]