Tag: #gamedev

Jun
23

Game Development For Kongregate

Recently, FSG released a new Android game (yay us!), called Circle Wars: When Shapes Attack. With that game out, and Idle Zoo in the middle stages of development I was left with a bit of time to, really, do anything. Sure, I’m helping RT with Idle Zoo a bit, but that work load is sparse […]

Aug
03

Dungeon Crawler and our migration to Unity

For some time we’ve been sitting on the Dungeon Crawler.  Our ambitious first project!  The project that brought the team together!  We spent countless hours of design meetings, documenting, project managing, milestone reaching, mind opening, sleep depriving work.  It was satisfying! We successfully held an open beta.  We created a launcher and patch program, similar […]

Aug
03

Idle Zoo and Advertising

Recently, I’ve begun being fascinated with idle and incremental games.  I was pushed to try these genres by a friend and fellow developer, Lord Sharpe.  My first crack at an incremental game was Adventure Capitalist.  Adventure Capitalist is a fully conceived, well polished title that has the power to turn people on to the genre. […]