During every development process there are going to be times when something happens that you just sit back and say wow. That happened last night for me. I was sitting at home, enjoying some nice family time not even thinking about game development when all of a sudden I see a few commit messages pushed […]
One of the hardest things I’ve ran into with working on an indie game is getting motivated. Don’t get me wrong, I love working on my game, everything from writing code to testing to logging bugs. The hard part for me is after putting in an 8 hour work day + commute + dinner + […]
Welp. Just a little rant. I’m a professional. I release software regularly for my day job. I set up targets and knock ‘em down. Only once in my professional career have I missed a target that I set, and that was due to 1) not being able to say NO. and 2) loosing most […]
More screens for sss! DC is on it’s way!