Category: Circle Wars


Game Development For Kongregate

Recently, FSG released a new Android game (yay us!), called Circle Wars: When Shapes Attack. With that game out, and Idle Zoo in the middle stages of development I was left with a bit of time to, really, do anything. Sure, I’m helping RT with Idle Zoo a bit, but that work load is sparse […]


Say what you say

My writing process, I think, is pretty organic.  I usually sit in front of my keyboard and I let, whatever, come out.  I don’t have an agenda.  Truthfully, I’m not even really trying to build our brand or sell games when I write.  I just write.  There are times that, if I’m working on something […]


The Last 10 Percent

It’s not lost on me that I’m fairly lucky.  During the day, I work as a Senior Systems Analyst and team lead.  I get to learn from a very impressive leader who, by virtue of simply being in the vicinity, tends to make projects and the entire development process easier.  A real leader.  Even though […]


Circle Wars : When Shapes Attack & Google Play Games Services

We’re wrapping up development on Circle Wars : When Shapes Attacks. A few of the remaining pieces are a few small bugs, in app purchases and some parts of Google Play Games. Let’s start by touching on Google Play Games Services and the unity plugin.  First off, Flipo had already created a robust achievement and scoring […]